AI Insights · Timothy · January 2022
Top 5 Paid Games in Europe Q4 2021: Performance Insights
Discover the performance trends of the top 5 paid games in Europe during Q4 2021, including weekly downloads, revenue, and active users.
In the fourth quarter of 2021, the top 5 paid games on a unified platform in Europe showcased interesting trends in weekly downloads, revenue, and active users. Here’s a closer look at their performance, based on data from Sensor Tower.
Geometry Dash Lite from RobTop Games AB saw a gradual decline in weekly revenue, starting from approximately $17.4K at the end of September to around $12.4K in early December. However, there was a notable spike in the last two weeks of December, peaking at $17.7K. Weekly downloads followed a similar pattern, starting at 355K and dipping to around 123K before surging to 580K by the end of the year. Active users fluctuated, starting at 6.7M and dropping to around 5.1M, before recovering to 6.3M in the final week of December.
Minecraft by Mojang maintained a robust revenue stream throughout the quarter, with weekly revenue ranging from $476K to $827K, showing a significant increase in the final two weeks of December. Weekly downloads were relatively stable, fluctuating between 200K and 284K. The game also maintained a strong active user base, with numbers consistently around the 5.2M mark, peaking at 5.7M in late October.
Red Ball 4 (Ad Supported) from FDG Entertainment GmbH & Co.KG experienced steady revenue, hovering around $2.5K to $3.5K throughout the quarter. Weekly downloads saw a notable increase from 132K in late September to 250K by the end of December. Active users also rose, starting at approximately 1.8M and reaching 2.3M in the final week of December.
Pou by Zakeh Limited showed consistent weekly revenue, averaging around $6.4K to $8.5K. Downloads fluctuated significantly, starting at 114K and peaking at 191K in late October, before stabilizing around 146K by the end of December. Active users saw a slight decline from 3.5M in September to around 3.2M in November, but there was a recovery to 3.3M by the end of the year.
Pepi Hospital Lite from Pepi Play demonstrated a stable revenue stream, with weekly earnings ranging from $1.3K to $2K. Weekly downloads were steady, starting at 108K and ending at 152K. Active users showed a positive trend, increasing from approximately 620K to 755K over the quarter.
For more detailed insights and comprehensive analysis, visit Sensor Tower.